BDD 129 – Unmodified Leadership

Unmodified Leadership.

Its rules thursday and I am returning to an actual rules issue for the first time in a while to talk about the case of the modified unmodified Leadership.

Yes, I said what I meant.  Modified and Unmodified.  Games Workshops for one reason or another have decided to be as clear as ditch water on the issue of what unmodified means.  This has been further muddied by the recent FAQ change to alter a previous FAQ on this issue.

What do the Rules say?

So let me start by reading from the rule book FAQ and showing where the confusion come from.

In version 1.5 of the FAQ the following questions are found.

Q: If a unit taking a Leadership test has a modifier to its Leadership, will this modifier still apply if the unit uses the generals Leadership, because of the Inspiring Presence special rule for example? (p10)
A: Yes.

Q: When taking a Leadership test, sometimes you have to take it on your unmodified leadership. What is your unmodified leadership? (p10)
A: Your unmodified Leadership is the highest Leadership characteristic in the unit. Do not include any modifiers from any source, for example, Strength in Numbers, Inspiring Presence or the Doom and Darkness spell.

In the latest FAQ which is Version 1.6a the question regarding unmodified leadership has changed to;

Q: When taking a Leadership test, sometimes you have to take it on your unmodified Leadership. What is your unmodified Leadership? (p10)
A: Your unmodified Leadership is the highest Leadership characteristic in the unit. So the Leadership from any characters in the unit itself (but not from outside the unit, from Inspiring Presence for example) with a higher Leadership can be used unless specifically stated otherwise.

So the situation arises where it is now unclear as to how unmodified leadership should be played.

First we should address what happens when you alter someones characteristics, luckily this is also addressed in an FAQ

Q: Does a magic item or spell that gives a bonus to a characteristic, do so bonus for all rules purposes (e.g. the effect of spells, characteristic tests, etc)? (p4)
A: Yes, except for magic weapons or where the description of the item or spell specifically says otherwise.

This seems to me to say that a bonus to someones Strength, would in fact increase their Strength Characteristic or a penalty to their Leadership would decrease their Leadership Characteristic.

Next we can look at the wording of the FAQ and this is where we run into problems.  While the FAQ says to use the highest leadership characteristic of the unit, it does not say that this characteristic is not one that has previously been modified.  So a units unmodified leadership could indeed be the highest leadership in the unit after modifications.

My thoughts on the matter are that the intention is for there to be no modifiers other than a character adding leadership, there is however a failing when it comes to the wording and since the Ogre Kingdoms Slaughtermaster FAQ it is unsafe ground to be treading if you are guessing at intentions of the designers and FAQ team.

So going forwards the Lore of Death has received quite an upgrade. Doom and Darkness combined with Spirit Leech is a real threat!

Feedback

If you have anything to say about this episode feel free to let me know by leaving a comment below or sending an email to bencurry@baddice.co.uk

I look forwards to hearing what you have to say!

 

Episode 92 – The Lore of Death Review

The Lore of Death Review.

In this episode we get together to review the Lore of Death and also talk about some recent events we have attended.

Fortnight in Fantasy

Mark has been painting Skeleton Warriors for his tomb kings army using the Vampire Counts Skeletons with the Tomb King warrior shields.  Ben has not done any hobby this fortnight and should be duly chastised!  Gareth has been given a Mortis Engine by Super Hobbyist Steve Wren.  Huge thanks to Steve for that one.

In gaming we all attended the Brothers In Arms Team event where Gareth got his taste of top table gaming as we faced all 3 of the final top 3 teams.  Mark and Gareth talk about their first taste of a team event and how it was different to a normal single tournament.

Open War Army Swap

Mark also played in a 1 day tournament where 8 from the 24 players decided to do a random army swap.  Mark used this High Elves army:

Archmage Metal
Mage Light
Bsb
30 spears
10 archers
16 archers
23 lions
6 Swordsmasters
5 Swordsmasters
5 Swordsmasters
5 dragon princes
3 eagles
1 repeater boltthrower

The list was widely renowned as being a soft one but Mark managed to come in 2nd place.

The Lore of Death Review

The Lore of Death is one of the lores in the game that really have a huge impact on games in terms of overall strategy, tactics and list building.  We run down the Lore Attribute and each of the spells giving in-depth details of how they work and what are their best applications.  As with our other reviews we cover how to get the best from the Lore of Death by using it in combination with other lores and units in your army.

Gareth’s Query Corner

Gareth has had more letters from the postman!  Chris Taylor’s wife, Helen, asks if the show is appropriate for her 3 week old baby and what army should she buy for her daughter.  Mike from Alberta, Canada also sent a letter and wants to know if big beards are creepy!  We get asked about Giants, Vampires vs Hydras, FAQ queries about Lore of Beasts.  We have a load of questions from  Facebook, the first one is talking a out comping big spells effecting the meta game, James (Nigella) Asks about Empire Detachments and scoring points, Grant asks how to get none nerd friends into Warhammer.  Over on twitter We get asked about different order of shooting and what scenarios force scouts to deploy as normal.

Close

Another show is wrapped up.  If you enjoyed this episode please take the time to let us know by posting a comment below, or contacting us on twitter.

Sponsors

This episode was brought to you by;

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