BDD 235 – AdeptiCon Dark Elves List

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Adepticon

AdeptiCon Dark Elves List

Since AdeptiCon I have received a bunch of emails asking about my Dark Elves list for the Championships.

In this episode I talk about the list I used and how it went over the weekend.

  • Dreadlord, Heavy Armour, Sea Dragon Cloak, Charmed Shield, Giant Blade, Pendant of Khaleth, Pegasus
  • Master, BSB, Cloak of Hag Grief, Dawnstone, Heavy Armour, Lance, Shield, Pegasus
  • Supreme Sorceress, Sacrificial Dagger, Lore of Death
  • Sorceress, Dispel Scroll, Lore of Metal
  • 5 Dark Riders, Standard, X-Bows
  • 5 Dark Riders, Standard, X-Bows
  • 5 Dark Riders, Standard,
  • 5 Harpies,
  • 5 Harpies,
  • 38 Warriors, Standard, Musician, Champion, Standard of Discipline
  • 8 Shades, xhw
  • 8 Shades, xhw
  • 8 Shades, xhw
  • Hydra
  • Hydra

Episode Sponsor

Call To War.

Call to War is a event in the UK run by Will Goodwin.  The event is nearly here and you can still grab a ticket at baddice.co.uk/calltowar

 

BDD 207 – Top 5 Executioners Moments

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executioners

Top 5 Executioners Moments

I used 40 Executioners at the Throne of Skulls and I talk about how they did in each of the games.

I had 5 aweseom games against 5 really nice opponents, Ben Ackroyd, Andy Lester, Dan Green, Dan Karkoci and Oliver Smith.  I didn’t play a huse range of armies faceing Dark Elves and Beastmen twice with the final army being Skaven.

In most of my games the Executioners played a starring role.  They were usually where the fighting was the most fierce and really got stuck in!

Feedback

If you have anything to say about this episode feel free to let me know by leaving a comment below or sending an email to bencurry@baddice.co.uk

I look forwards to hearing what you have to say!

 Episode Sponsor

Thanks to Jay from Turn 7 Gaming for sponsoring this episode.

“Turn 7 Gaming is proud to announce ‘The Grim GT’, held on June 29th and 30th. The Grim GT is a 5 game, 2500 pt WHFB tournament held at Brother’s Grim Games and Collectibles, on Long Island, New York. There are 50 spots available and registration is currently open. For more information including Rules, Restrictions and side events, or to register, go to www.grimgt.com or email Jay atinfo@grimgt.com

 

BDD 138 – Split Personalities with Andy Potter

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Andy Potter Cauldron of Blood

Split Personalities with Andy Potter

I have Andy Potter on the show to talk about armies that can be used with more than one army book.
Andy is the master of this on the UK tournament circuit, having an army that started out as Dark Elves, was expanded into a Storm of Chaos Cult of Slaanesh army and then grew to be Warriors of Chaos.  This army is now large enough that it could be a full 3000 points of Dark Elves vs 3000 points of Warriors of Chaos and all look like a single 6000 points force.
Andy and I chat about;
  • Armies that can double up and play as 2 different races.
  • Why you would do this?
  • What are the problems and how to overcome them?
  • What Andy did to make his army work well and look good.

To wrap up the show we run down a few of our ideas for new armies that can work along this theme.  I play it safe with Chaos Dwarves crossing with Warriors of Chaos, Dark Elves and High Elves mixing nd finally a Vampire army that can also be Bretonnia or The Empire.  Andy is more adventurus and talks about an army of Werewolves, Warriors of Chaos Marauders crossing over to Beastmen and Lizardman army with a Chaotic theme.

Here are a few pics of Andy’s army.

Episode Sponsor

This Episode is sponsored by Audible. You can get a free Audio Book by going to baddice.co.uk/audible and signing up for the free trial.

The book I talked about in this episode is Neverwhere by Neil Gaiman.  It’s a must read for any Malifaux fans.

Feedback

If you have anything to say about this episode feel free to let me know by leaving a comment below or sending an email to bencurry@baddice.co.uk

You can get in touch with Andy on Twitter @specious_theory

I look forwards to hearing what you have to say!

 

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Suicide Elves and Character Light Armies

Today I am going to talk about a return to what was an old trend in the UK back in 6th and 7th Edition.  Started by Joe Sturge and encouraged by many who read his battle reports over on the warhammer forums, the Suicide Elves became quite a fashion of the time.

The concept revolves around taking as few characters as possible and relying on the units to do the work in the army.  Joe’s 7th Edition list might not work in the current enviroment of 8th edition Warhammer but the principles remain true.  A character to be the General, another to be the BSB (Even more so in 8th Edition) Magic if needed, but only if really required, this can be the general.  Magic is often the place where a lot of points are spent so it is interesting to explore just how effective it is and if another 4-500 points of combat troops would be more suited to this army style.

Dark Elves

My idea for the Dark Elves in this edition would be similar to this;

2x Death Hag with Cauldren of Blood.  BSB and General.

35 Warriors, Full Command, Shields
30 Corsairs, Full Command, Sea Serpant Standard
2x 5 Harpies

30 Witches
30 Executioners
20 Black Guard
10 Cold One Knights

Thats a solid baseline for the list, the Special points are very tight, I might have to drop a model here or there.  I would play some games with it and assess whats needed to make it work. Initially I think the 6 Combat Blocks would be hard to handle for a lot of armies, the trick would be matching the right units to to the right opponents.  I might be better dropping the spearmen into 4 units of dark riders

Other Races

Every army can make some interesting ‘Suicide” lists.  Oddly enough, Lizardmen would be a prime choice for this with a single Slann.  It would be very tempting to make him a full party slann, but at 300 points for a Lv4 who is your general and BSB its a bargin.  I also like the idea of an Orc list with a Orc Warlord and Orc BSB.  You can fit in the army all the usual toys like the Warmachines and Mangler Squigs, but you also get 5 Full Combat Horde units, or 3 and 2 big units of Trolls.

Feedback

If you have anything to say about this episode feel free to let me know by leaving a comment below or sending an email to bencurry@baddice.co.uk

You can also head over to the forums and post your own versions of a Suicide list in the episode discussion thread.

I look forwards to hearing what you have to say!

 

 

 

Daily Episode 88 – Dark Elves in 15 Minutes

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Dark Elves

The 15 Minutes Dark Elves Review

This is the first edition in a new feature of army reviews. I had an idea of doing a 10 minute review but as you will see, that has been extended to 15.  I start with the Dark Elves as i know them best.  I will also cover the episode in these show notes for those that may not be interested in listening to a podcast.

Lords.

I’ll start with the supreme sorceress, she is best loaded out with the sacraficial dagger and throwing around shadow magic.  Shadow works so well with Dark Elves due to the high amount of attacks that they can deliver from some very cheap units.

The Dredlords are a solid choice in and list and have a wide variety of kit they can bring to play.  The most common build is on a Dark Steed or Pegasus with the Pendant of Khaleth and the Crown of Command.  Add a few items to flavour and he is an awesome addition.  Use him to block a combat unit while the rest of your army takes on the rest before coming in to help him out.  Double up the dreadlords and stick them in a Coldone unit to bring a fearsome deathstar

Heroes

Master, similar to the Dreadlord is a common place to put the pendant.  A BSB on a pegasus with pendant is a terror to most armies.  Other good options are the guy that is almost invunerable to shooting with the Cloak of Hag Grief and the Dawnstone.  The Soulrender and Whip of Agony magic items are both solid choices on the Masters.

The Cauldron of Blood is almost the only reason you see a Death Hag.  I almost always use the ward save but the option of a  cheeky killing blow or extra attacks is nice to have.  She can the Battle Standard and with the Always Strike First banner is a good option for an executioner unit.

The Sorceress is in almost every Dark Elf list.  When I run fire magic I will always use a lv2 to tip the average when rolling 3 dice a little more in my favour.  Other than that I will use metal on a Lv1 and throw all my dice at searing doom.

Semi-Core

Assassins are fun but not always the most powerful units, one great trick is to reveal them into a non-fighting position while within 12″ of a Cauldren of Blood.  This gives his unit stubborn and can really catch people out.

Harpies are almost always useful.  Take at least 1 unit, 2 is better the 3rd can be tricky to justify getting in the list.

Core.

Spearmen are the staple of most Druchii lists, I often ran them in units of 25 but more recently have bumped them up to 35.  This is a good comprimise between cost and combat power the extra bodies can help them stick around for a few rounds against the most fearsome foe.

Repeater crosbowmen are an odd choice, in that they are very good but can easily be pushed out of the list for combat units.  they are great in almost all sizes but the one that stands out for me is 20 with full command and shields for 240 points.

Corsairs are one of my favourite units in the army.  I play them in a unit of 30 with extra hand weapons and the Sea Serpent Standard (frenzy) the sheer volume of attacks can be devastating especially when combined with the Cauldron or Shadow magic.  One thing that I didn’t mention in the episode was the fact that Pegasus Characters can go in this unit and benefit from the frenzy (rider and mount).  If you are really cheeck you can fill up the whole front rank with 1+ armour save frenzied pegasus heroes. Yikes!

Dark Riders and a unit that is good in some list and not so much in others.  They are always nice as a ridirector but the harpies do the same job for chearper.  not a bad unit, but lose out to other options.

Special

Witch Elves are on paper a powerful unit, they dish out a ton of attacks but I find that they are pushed out by the Corsairs or Black Guard.  They can be fun in small units thrown away to just cause as much damage as possible before dying.  A good unit site is 14 and they give a huge return in attacks vs points.

Executioners are another choice that when you run down their stats and rules seem like an amazing unit but on the table they are found to be lacking.  Using a great weapon cancels out the ability that is considered an inbuilt advantage of the elves, high initiative.  I’m running them in my army at the moment and in a big enough uni they can be useful, but you do have to build a list around them.

Black Guard are the ‘Ironmen’ of the Dark elf army.  All singing, all dancing, genius, billionaire, playboy, philanthropists…..  They really are the starts of the army. Their biggest downside is a maximum unitsize of 20 models.  I like to keep my units cheap and run 20 with a muscian for 267 points a fully tooled up unit can run at over 350 points.  Quite a saving!  Another nice trick with Black Guard is to run small units 2 wide that a pegasus heros can join.  1+ armour and a Pendant at the front with the black guard giving stubborn is a nasty trick.  You can run 4 or 6 wide depending on how many Pegasus you like to use.

Cold One Knights while being unreliable due to stupidity still have aplace in most lists.  Their high strength is sometimes whats needed and they are fairly cheap. The unit I like to see (if not going for a deathstar) is 9 or 10 with the Banner of murder.  Again this is a balance between price and power.

Cold One Chariots are one of those units that would be an auto inclusion in some army books, but in the Dark Elf list there is a lot of competition for the points that are left after your core and characters have been selected.  They are a unit that needs the army to be designed with them in mind.

Rare

Bolt Throwers have fallen out of fashion in recent times but the current metagame has seen a resurgence in them.  Played with Chariots and a defensive battle line to back up a mobile counter attacking force of a Dragon and a pair of Pegasus riders and a hydra they can cause problems all game while staying safe.

The War Hydra was once the Chuck Norris of the Dark Elf army.  He kicked seven bells out of everything but in recent times every army is kitted out to deal with a hydra.  Its still a powerful choice and at 175 points can be used as a distraction piece very well.  Doubling them up can cause double the pain, but be aware that sometimes is can be 2 lots of easy points.

 

So I failed at the 10 minute Dark Elves review but managed to stay under 15.  I hope you enjoyed the review, if you have a preferance for future reviews leave a comment below, as I said at the top of the article, I started with Dark Elves because I know them best but will work my way down all the races.

How to get in touch

As I say at the end of every show, there are a bunch of ways you can get intouch.  To contact me directly about anything at all you can use my email – bencurry@baddice.co.uk. There is of course Facebook – baddice.co.uk/facebook and Twitter – baddice.co.uk/twitter.  Or the forums – baddice.co.uk/forum and don’t forget that you can get access to loads of bonus recordings buy signing up to Snake Eyes – baddice.co.uk/SnakeEyes

Posting a review on iTunes – baddice.co.uk/DailyiTunes is a fantastic way to help others find out about the show by helping us climb the iTunes charts.

Episode Sponsors

This Episode was Sponsored by Audible.  Visit www.baddice.co.uk/audible to get a free Audio Book and support the show.

 

 

Daily Episode 87 – Top 5 Army Power Level

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Army Power Level

Army Power Level

In this weeks Top 5 I talk about the order I would rate the Army Power Level assuming no comp.  I think choosing to go with no comp can make a huge difference to the way the lists line up and the reason I chose the armies that I did was due to the fact that not only are they hard as nails but they also have a few different builds that can compete for those places.

The Top 5

In 5th place I went for Vampire Counts.  The Deathstar or a big knight unit with multiple RedFury + Quickblood Vampires (or combos between the 2) is an amazingly powerful unit that can beat almost anything in the game.  They also have the option to fill the front rank of an infantry unit with a Vampire Lords that can easily do 7/8 wounds and a bunch or wraiths to do more damage all while having enough ranks to take away steadfast.

4th Place I went for Ogres.  They have a few different builds all very powerful.  Triple Mountfang units and 2 Ironblasters back up by Hellheart + the Death Fist (Greedy Fist and Death Magic) is a great list, but so is the huge Gutstar packed with characters and Ironguts.

3rd is the Dark Elves.  They have suffered recently due to comp hitting the combos that they need to take on the other power lists and the recent metagame changes but freeing them up with no comp allows the Coldone Deathstar to run riot, but also lets the mixed arms infantry list work to its best when backed up by a Power of Darkness and Sacrificial Dagger fuelled magic phase.  The mindrazor and Searing Doom cast with no cap on the number of dice makes a huge difference.

2nd was a very tough choice.  I was torn between the top 2 lists and in the end I chose Skaven.  They excel at beating elite armies and can really put the hurt on character powered deathstars, but also tear apart the superunits that you often see in no comp environments.  A single seer on a bell or double seer and double 13 are both fantastic options and the rare slots are just filled with great units.  All round the Skaven came very close to being my top choice

1st place went to the Lizardmen.  Party Slann, 100 skinks, terradons and sallamanders is a crazy list to deal with.  Almost every lore of magic can work with this army and the choce between 1 or 2 slanns is not all that clear cut.  Even the combat armies are super powerful,  The Lizardmen have it all and for that reason they are my top choice in the army power level top 5.

How to get in touch

As I say at the end of every show, there are a bunch of ways you can get intouch.  To contact me directly about anything at all you can use my email – bencurry@baddice.co.uk. There is of course Facebook – baddice.co.uk/facebook and Twitter – baddice.co.uk/twitter.  Or the forums – baddice.co.uk/forum and don’t forget that you can get access to loads of bonus recordings buy signing up to Snake Eyes – baddice.co.uk/SnakeEyes

Posting a review on iTunes – baddice.co.uk/DailyiTunes is a fantastic way to help others find out about the show by helping us climb the iTunes charts.

 

 

 

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